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Mesut Bozkurt's Resume
EDUCATION
2018-2022
Medipol University - Istanbul
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Bachelor's degree in visual communication design.
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Produced successful projects such as Vogue restaurant Website project, Galataport 5G Game Area interaction design, Puhu TV Service design and working with people from the industry.
WORK
2024 Jun- Now
SourceWallArt LLC - Owner
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Design and produce wallpaper and large wall sticker sets from healthy paints special for children
2023 July-Now
Partum Physics - UX/UI Designer
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Managing a team of 4 people in game production in Idle Merge category
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Planned and conducted user researches with design-orientated thinking methodology and provided solutions. Increased the average game completion rate by 29%.
2022-2023
DoÄŸuÅŸ Group - DoÄŸuÅŸ Technology - UX/UI, Game Designer
D-Universe(Metaverse platform)
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In collaboration with DoÄŸuÅŸ OTO, Galataport Istanbul, Ara Güler Museum produce metaverse service design solutions and design solutions
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Designed 7 different services that will benefit from WEB3 infrastructure on platforms that offer blockchain solutions.
(D-Wallet, D-Universe, D-Chain).
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Designed Diegetic HUD design and user flows for navigation problems.
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For DoÄŸuÅŸ Group, he designed architectural designs and user orientations for their lands on the decantraland platform with design-oriented thinking.
Game Seed(DoÄŸuÅŸ Technology)
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Through one-on-one research with users Hyper-Casual
user experience improvements in games and player feedback increased the return and level completion rates by 15%.
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Improved game production processes by conducting game design idea workshops and design-oriented service design.
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Designed 3D Non-diegetic and diegetic interface elements
2021-2022
Istanbul Medipol University R&D - UX/UI Designer
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Designed a mobile application for the students of Medipol University. This project went through one-to-one user experience research, benchmark, proto persona studies, journey mapping, wireframing and prototyping processes. It managed to get 4 rates on the platforms where it was published.
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Produced a management panel for the entry-exit processes, holiday-daily leave processes and many processes in the human resources department. The service flow completely changed and efficiency increased.
SKILLS
Design thinking, User research, Service Design, UX/UI, Game UI, Agile and Lean Development
Figma, Adobe XD, AE, AI, ME, PS and AU, Blender 3D, HTML CSS, Unity Game Engine
REFERENCE
It will be shared if requested.
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